MecaFace Add-on for Blender
Citrine started this discussion in Model Export and Render

This thread is for help with the MecaFace add-on, such as info about updates. I will be answering any of your questions and also solve any bugs that you get and more.

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148 replies · Page 5 of 8

Weird. dont you mean the latest version of blender 2.92? if so, it works perfectly fine for me. I have no clue what the problem is. make sure you are key framing location rotation and scale btw.

Yeah, sorry I meant the 2.92 version😄 That is weird because I have been using loc rot scale most of the times, I tried again on the 2.92 version and the same thing happened, the mouth moves in a super weird way. First I thought it happened because I used the blender version from the Microsoft store, but when I tried it with the web version, and it had the same result. This is with 2.92 https://imgur.com/a/mHprmba and this is with 2.91 https://imgur.com/a/w6QZ9Nh

Well its is looking like all your bones are moving to weird spots. try using the pose library and see if those work fine.

Bro I can't check the box while installing the addon, please help?

hi! please give more information. Thank you. Also make sure you installed the zip inside the zip you downloaded!

Thanks man. It worked !

Thats good to hear!

I recently bought MecaFace, but when I try to install it, it doesn't show up in the configurations. I tried restarting my computer, but that didn't work. Any suggestions?

I apologize if "Any suggestions?" came off as rude.

did you unzip the zip you downloaded and installed the zip inside it?

It worked. Thank you for your help!

No problem!

Hi, uh I have got myself into a problem, I have created the minifigs in a separate blend file and I can't copy the mecaface into another file. Is there a way to keep the collection as the way it is in the new blend file? I don't really want to ruin my hard work

Sorry got sent twice (edited message)

you can just append the collections?

ok thanks, I will try

Hi Citrine, I'm getting this problem: Python: Traceback (most recent call last):
File "C:UsersbandiAppDataRoamingBlender FoundationBlender2.92scriptsaddonsMecaFace__init__.py", line 608, in execute
bruv = bpy.context.scene.frame_current-afaf.Start
AttributeError: 'Object' object has no attribute 'Start'

location: <unknown location>😶1

Python: Traceback (most recent call last):
File "C:UsersbandiAppDataRoamingBlender FoundationBlender2.92scriptsaddonsMecaFace__init__.py", line 608, in execute
bruv = bpy.context.scene.frame_current-afaf.Start
AttributeError: 'Object' object has no attribute 'Start'

location: <unknown location>😶1

Can you tell me what you were doing for that to occur?

Hi, great work, but i'm having a small problem with the eye lids, when i go to render it out in cycles they show up as visible rectangles, and i can't figure out how to fix it without just deleting them.

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