Hello,
I thought it would be a good idea to start a new topic to post the renderings of models built in mecabricks.
So here is my version of the Ecto-1 LEGO set:
Ghostbusters by mecabricks, on Flickr
This was the first time I used the Cycles renderer from Blender and the node editor. I really enjoyed doing it and I'm looking forward to improve my skills.
Nice poster, @zanna! It's great to see you back.. 😃
That's really cool zanna! Yes, it's good to see you back. 👍
Long time no Blending (or Blendering), finally I'm back to it!
Peaceful Ramadhan... by Kamal Muftie Yafi, on Flickr
Read more on my Blog! 😉
Hello, BlenderArtist 😉
Hello there! 😂
Oh wow, that's great 😄
Thanks, @zanna! Glad you liked it.. 😃
Great render Kamteey! The mood feels very comfortable and warm.
Thank you, @Masman8675! 😄
A 360° video of my last MOC here :
[youtube]2Vl5ZsNWPj0[/youtube]
Set the curve to linear and you can play an infinite loop without ease-in and -out.
Happy #WorldEmojiDay everyone! 😃
Celebrating #WorldEmojiDay with LEGO by Kamal Muftie Yafi, on Flickr
Hey, that's pretty neat! How'd you do that Kamteey? Blender Freestyle?
Great Kamteey! I liked to do a simple project about Lego emoji some time ago, too 😉
Thanks, @Masman8675! Yes, that is done with Blender freestyle! 😉
Thanks, @zanna! Here's an inspirational quote from my father, "if you have an idea, do it ASAP before it's done by others". 😉
Completely agree with you @Kamteey 😂 😂 😂
Hey, I've recently purchased the Advanced Blender plugin and I'm having a BLAST with it 😄
Made this humongous hangar for my Aurora, I had to import it in five separate parts 'cause it was making Blender crash if I tried importing everything at once 😄
Not entirely pleased with the lighting setup, will experiment more!
Looks great. To me the textures of the Advanced Addon are too extreme and SCRUBS needs to add more control to them. I sent him already a mail.
I would recommend to use the Link feature of Blender. You simply split your scene in assets in Mecabricks (e.g. by Groups) and import them into Blender to save a scene per asset (model). In Blender you need to add an Empty object as a Parent for all other bricks. Then you select this with CTRL-left mouse and press CTRL-G to create a Group in Blender. This Group will be linked in your master scene.
This helps to organize your scene by models and when you will change your models in Mecabricks you can replace them easily.
I agree with Renderbricks about the "too extreme look", but I love the atmosphere you created MrmoTarius, awesome!
Nice render! Seems some effects are not properly scaled, though (Voronoi-like pattern lower left). But I may be wrong - haven't got access to my main machine to test anything... again).
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