How can I add the decoration (face, torso, etc) files into blender?
MalMan35 a commencé cette discussion dans Model Export and Render

Sorry if this is already answered somewhere else but I couldn't find anything about it. So I exported my model as a .dae file and I imported it into blender. But the face and torso and legs where just plain grey. So I tried importing it using the templet scrubs made. But that had the same results. So the question is how can I add the image files from the decorations folder onto the model in blender. BTW I am a total noob when it comes to blender.

5 réponses · Page 1 sur 1
Avatar de Scrubs
Administrateur

Hi,

If you followed the video tutorial coming with my script, after clicking the "Run Script" button, all the materials shall be set correctly including textures. Depending on the shading mode of your viewport(s), you will see textures or not in the live preview. However when you will render the final image it will be there anyway.

Textures will be visible with the following shadings in the viewport: Rendered, Material, Texture.

Hi,
Sorry for the late reply. I'll try what you said and let you know how it goes.

I need help with the same thing.

Avatar de Scrubs
Administrateur

This thread is 4 years old and everything has changed. Modifying the material in Blender is now complicated. You’d better add your custom decorations directly in Mecabricks and export to Blender using the Mecabricks addon.

That's what I've been trying, but it not showing up.

Publicité
3 participants
Avatar de MalMan35
Avatar de Scrubs

LEGO, le logo LEGO, la minifigurine et les configurations des briques et tenons sont des marques déposées de LEGO Group of Companies. ©2024 The LEGO Group.

Mecabricks, le logo Mecabricks et tout le contenu non couvert par les droits d'auteur du groupe LEGO sont, sauf indication contraire, ©2011-2024 Mecabricks.