## Global
Ctrl + S - Save
Ctrl + Z - Undo
Ctrl + Y - Redo
## Viewport and Graph Panel
A - Select all / Deselect all
B - Start box select tool. Elements in the box will be added to the selection. Press shift to remove them
C - Take viewport screenshot
D - Clone selection
E - Show/Hide empty panel
F - Flexible Part Tool (only active for flexible parts like rubber band, flex tube, etc.)
H - Hide selection
ALT + H - Show everything
I - Invert selection
J - Group selection
Alt + J - Ungroup selection
L - Show/Hide lamp panel
M - Toggle between translation and rotation gizmo
P - Select pivot point
Q - Toggle between small, medium and large transformation grid
R + (X or Y or Z) + numerical value - Rotation along selected axis in the global or local space
S - Select snap point
T + (X or Y or Z) + numerical value - Translation along selected axis in the global or local space
V - Toggle between Global and Local Space
W - Display selection tools
Z - Toggle between shaded, shaded with edges and wireframe mode
CTRL + Left Click - Add or remove element to or from the selection
NUMPAD 8 or 2 - Translate along Z axis
NUMPAD 4 or 6 - Translate along X axis
Page Up or Page Down - Translate along Y axis
← or → - Rotate selection 45° along Y axis
↑ or ↓ - Rotate selection 45° along X axis
Home or End - Rotate selection 45° along Z axis (keys next to page up and page down keys on an apple keyboard)
Esc - Deactivate selected tool / Cancel rotation or translation
Ctrl + Click - Add or remove a part/group to the selection
Numpad 5 - Toggle between Perspective and Orthographic projection
Numpad 9 - Toggle between Turntable and Trackball orbit style
Numpad 0 - Reset the position of the camera
Ctrl + Numpad 3 - Left view
Numpad 3 - Right view
Ctrl + Numpad 1 - Back view
Numpad 1 - Front view
Ctrl + Numpad 7 - Bottom view
Numpad 7 - Top view
Numpad . - Center selection or scene
Space - Change camera orientation
Del or Bak - Delete selection
B - Box select: add to selection
B + Ctrl - Box select: remove from selection
I - Inverse selection
A - Select all / Deselect all
Click + Ctrl - Add / Remove Anchor point to / from selection
E - Extrude first or last anchor points
D - Divide curve joining two anchor points
DEL or BAK - Delete anchor points
S - Snap anchor point or solid part selected
## Animation Editor
A - Select all nodes
B - Start box select
Ctrl + C - Copy selected nodes
D - Duplicate selected nodes
G - Move selected nodes
I - Invert node selection
Ctrl + V - Paste nodes previously copied
Numpad . - Center selection
Numpad 0 - Reset diagram position
Numpad 1 - Reset diagram zoom
Del or Bak - Delete selected nodes
Generally speaking, here is how it's done:
If you run into errors, this may be of use:
https://mecabricks.com/en/forum/topic/2838
Is there a way to select something and mirror it? it would be helpful so you don't have to rearrange everything when you try to make say a hand out of technic and want the other hand the same way but mirrored. so it would be big help for a lot of people
Is there a way to select something and mirror it? it would be helpful so you don't have to rearrange everything when you try to make say a hand out of technic and want the other hand the same way but mirrored. so it would be big help for a lot of people
oops posted twice lol
how do i change color of a piece
Click on the piece. It should be highlighted red. Then click on the desired color in the Materials color palette on the bottom right. If you hover over a color, you will see a preview of that color on the piece. When you move your mouse away, it will turn highlighted red again. Once you click on a color, your chosen piece will change to the new color. If you can't see the Materials color palette, then try fiddling with your browser zoom settings... usually 100% zoom will work.
New pieces will default to whatever color is active on the color palette. Decorated parts (stickered and printed parts) will initially be their own default color (if one was set). But you can change the underlying "plastic" color of any part... with one exception. Decorations will cover the plastic. If you have a decoration that covers the entire part (there are a few of these), then you will not see the material change... You will have actually changed the part color, but because the decoration image essentially wraps the entire piece, you won't see a change. Generally, this is not an issue, but be aware that some older parts and some custom parts can have decorations that essentially end up covering the entire part.
For some reason, the right panels aren't showing up. Any idea why?
Can you rotate in all three directions with a mac kayboard? Because I don't have home/end keys, I'm only currently able to rotate two ways.
could you have a shortcut using wasd to move your camera and using number keys to move an item or a group of items
@Queen_Mab-
Here's what apple says... maybe it will work
[url]https://support.apple.com/guide/mac-help/windows-keys-on-a-mac-keyboard-cpmh0152/mac[/url]
may you add a way to use keyboard to move pieces?
just asking
@Starter: They exist, sir
8 or 2 - translate along Z axis by one increment
4 or 6 - translate along X axis by one increment
Page up or Page down - Translate along Y axis by one increment
@B1Trash I tried that out and while Command causes all sorts of issues because command + left is also the command for go back, function (fn) left does in fact do the rotation.
@queen_mac That is not a Mac issue (Mecabricks is developed on Mac) but an extended keyboard issue. These days apple tend to ship small keyboards with no numpad and not just on laptop.
The command key works properly as well as default browser actions are prevented to trigger when required.
How to get back to your saved project
Open the workshop. Then choose File -> Open (or your language equivalent).
So if i were to make a model with repative objects and i wanted to change all the objects at once by editing only one of the objects how would i do that
is there a way to change the color of the decals instead of just the base piece
is therea way to recolor or delete decals instead of just the base piece
LEGO, the LEGO logo, the Minifigure, and the Brick and Knob configurations are trademarks of the LEGO Group of Companies. ©2024 The LEGO Group.
Mecabricks, the Mecabricks logo and all content not covered by The LEGO Group's copyright is, unless otherwise stated, ©2011-2024 Mecabricks.