Depth of Field in Blender
VegaBrix a commencé cette discussion dans Bug Reporting

I would love to be able to add depth of field to my renders in Blender but have been unsuccessful in being able to do so so far. I am using the plugin and it has been working great so far but depth of field seems to not function. Is this confirmed to not be working or am I doing something wrong?

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If you do not scale your bricks down then your model is 1000 times bigger than it would be in real life. Therefore your F-Stop needs to be 1000 times smaller than normal. If you want to shoot with an F-2.8 equivalent then put 0.0028 in the field. F-11 becomes 0.011 and so on. Hope this helps!

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