Two Animation Questions:
SirChristianVII a commencé cette discussion dans Help and Tips

I’m still figuring out these nodes (Who knew these could be so confusing?) and I have two questions.

  1. How can I animate an assembly? Rotating an arm is easy(ish), but I don’t know how to figure out the hand.
  2. How do I start animating from a specific frame? I have a piece that moves to X location from frames 1-100, and I want it to move back in frames 100-200. How do I make a new animation start at frame 100?
    Thank you in advance, kind MecaBrickers!

~ A Frustrated Animator

P.S.
3) This one’s for @Scrubs: Why not make it simpler, and just string together photos taken by “camera” objects to make stop-motion?

4 réponses · Page 1 sur 1

I'm no animation expert, but I'll try to help with your questions.

  1. There is a tool called Empties on the left toolbar that looks like a set of axes (3 lines poking away from each other). Currently it is in the second to last grouping below the lightbulb. Empties are similar to groups, but also have position information built in. You can animate an empty, but not a group. You also have to create the empty first. Here is a workflow.

a) Add your parts for your model.
b) Add an Empty to your model. Since you will be moving the Empty and its' children together, you need to place it where it makes sense. For instance, at the shoulder snap point for a minifig arm. To do this, select the snap point and then select the Empties tool. You will have an option of axes, sphere, or cube. Any of these is fine, as it won't come out in a rendered animation.
c) Now you have to get your parts into your "Empty Group." The method for this is called parenting. I will give you two options for this:
A.1) Select your parts (the arm and its hand).
A.2) Select the Set Parent button (Axis with arrow pointing in, just below the group folders in the left toolbar)
A.3) Select the Empty where you want them to go
-or-
😎 Drag the parts you want into the correct empty in the Graph tab on the right hand sidebar.

https://live.staticflickr.com/65535/51092152522_c8fb5e0c86_o.png

Note that in the picture above, where the Empty is placed, if I rotate it, the brick will move around like a circle. If I want it to spin, then I need to move the Empty to the center of the brick BEFORE I set the parent.

Ah! That make sense! Thank you so much!

Hey how do you make an animation for your build?

PS.

Video walkthrough would be appreciated.

Publicité
3 participants
Avatar de SirChristianVII
Avatar de B1Trash
Avatar de jasherk

LEGO, le logo LEGO, la minifigurine et les configurations des briques et tenons sont des marques déposées de LEGO Group of Companies. ©2024 The LEGO Group.

Mecabricks, le logo Mecabricks et tout le contenu non couvert par les droits d'auteur du groupe LEGO sont, sauf indication contraire, ©2011-2024 Mecabricks.