Why do the models in the workshop look different when I import them in Zbrush?
Guardabarranco a commencé cette discussion dans Help and Tips

I've been looking for lego head accurate models because I want to make custom accessories for 3D printing, but the imported models end up being too polygonal. It doesn't look like that at all in the workshop, any help?. In other words, I want to use a normal head to model a hairpiece around it for reference, I'm not really looking to modify anything from models of the workshop.
And would the models be on the exact same scale as the real mini fig?

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Please provide more information about the format of the file exported with options if applicable and screenshots of what you get in ZBrush.

Yes, Mecabricks models are as accurate as possible to real world.

How can I share screenshots?, I exported the models as .STL files

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