Hi,
I like to use mecabricks to design my own Brickheadz. I’d like to consistently render them in a set position. In stu.io you can set the scenes explicit position + rotation ensuring this constancy, but can you do this in mecabricks?
The only thing I can think to do is create a mecabricks model just for rendering and import the models to render, and position the camera and unlock it, however if the position did ever change you couldn’t get explicitly back to the exact position. So it’s having that certainty.
Many thanks
Matt
Hello,
No, it is currently not possible. I am working at adding camera objects that would be visible in the scene the same way lamps are.
The solution you described is probably the best one so far even if not perfect.
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