Is it possible to scale down the Lego models from MecaBricks on Blender and still use it normaly?
PlayerAndre a commencé cette discussion dans Help and Tips

I'm trying to create an Lego animation on Blender, and to create the models and scenarios I am using the MecaBricks Workshop.
So, I noticed MecaBricks models whe exported to blender are enourmous and this is getting me on a real hard time during rendering. I'm using Cycles render at my projects and even on really simple scenes rendering takes a very long time and sometimes even freezes my computer resulting on a crash or getting back to normal when finished (my computer is a i5-8400 and a GTX 1060 6G😎. I tried to scalling down a rig with a minifigure to test if went ok and things are normal.

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