Hi,
I´m encountering some strange issue when I´m importing an object into blender. Each brick from the sharing the same from has its own shader in blender though the color is the same. Shouldn´t be there only one shader per color? When I want to modifiy the color in blender I have to select every group of forms individually. This can be very timeconsuming when your model has a lot of parts. Is there any solution?
Thx in advance - cheerz
Shaders are per configuration (brick shape). The difference is not just the colour. Elements may have different roughness, special bump maps for details, etc. There is no uber shader anymore, each one is built and optimized for a brick type.
ah ok, this makes sense. Thx for the quick reply.
Have a great day, cheerz
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