One of the small annoyances that keep coming back is that Mecabricks don't remember the previous selection when undoing. Often, I select some bricks and perform some operation on them. If I decide that I should have done something else with them, I undo, but then the selection is cleared and I have to select all of them again. Is it possible to change this behavior? Mecabricks doesn't have to remember all selections through undo history, just don't clear the selection when undoing when the operation was a translation or rotation.
I second this, good suggestion! Until(if) it's added I have a tips that you can group your selection to make it easier to re-select it again. I know it's not the most optimal solution but it it definitely easier to add and then remove a group instead of having to multi select many parts many times... 😉
Add vote. Good suggestion.
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