Hi,
I am very new to both Blender and Mecabricks. I can see there is an option in Mecabricks called 'Subdivisions' that you need to turn on for smooth geometry I guess? After turning it on and exporting it to Blender the renders come out all jaggy (low poly) where the curves are. I am totally clueless how to make it work. I would be pleased if anyone can help me with detailed explanation. Thanks 😃
Don't look too far. It only works with the online render mode. It works very well with most parts especially rounded ones. It can sometimes generate artifacts for square apertures like the bottom of bricks or plates.
Hi,
Thank you for the quick reply. I guess I will have to find a workaround then.
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