Problem with rendering in Blender - grainy result
LazarBaruk a commencé cette discussion dans Model Export and Render

Hi,
I used the old method of rendering in Blender and I discovered the Mecabricks import function.
I have strange results in Blender now. Just adding en HDRI environment texture and I get this rough, grainy render (Cycles).

https://drive.google.com/file/d/1574YYGGIzFg1difgVrlqz3FxY3_SQn5X/view?usp=sharing

What did I miss? Any idea?

Thanks

5 réponses · Page 1 sur 1

It looks like the imported objects are way too big. My first lead.

Avatar de Scrubs
Administrateur

Did you use the Mecabricks add-on and template provided with it?
How many samples did you use?
Scale is 1 blender unit = 1mm.

I imported the model with the Mecabricks addon but I think I did not use the template. I have to check this part.
Merci !

Avatar de Scrubs
Administrateur

Make sure you activate the denoiser too. (Most important one). De rien 😉

Ah oui non mais d'accord, le template change tout. Merci !

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