Parts rotate when relocate using Transform Panel
NGCHunter2 a commencé cette discussion dans Bug Reporting

This happened with several parts by now, so I'm going to post this here.
Duplicating specific parts [D] and using the arrow keys to rotate them 180° may result in them being rotated when relocating them using the Transform panel. The bug won't occur when rotating the parts using rotation mode [M].
https://drive.google.com/open?id=1UQFCEmVAsFz6u1UwTGUioq7FAzFFm9kC
Note that the rotation value for the part on the Transform panel says 49° although being rotated perfectly 180°!

The same bug happened on part 3039 as well, and I had it for other parts I didn't note down.

Specs (maybe they're cruical): latest Windows 10 and Google Chrome version.

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Any news on this? Still happens for about every 10th part, and it's quite annoying to be honest. 😕

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Hello,

I cannot replicate the start of it yet (incorrect value in the transform panel).

Rotation displayed in the panel is the issue. RY shall display 0 instead of 49 in your example.
When you apply the new transform, values are read from the fields and therefore it applies RY=49 instead of 0. So from here that is normal.

PS. I got an eye injury last week and I am just starting to recover my sight. So coding with one eye was not really an option.

Thanks for the answer!
Yep, I noticed the 49° value as well. A little bit of further info: Using the arrow keys to rotate the part (transform panel reads 49°), deselecting the part then reselecting it will show properly 0° then; so the bug seems to have to do with what rotation value the readable transform panel gets, not the actual rotation value (for the part would read 49° after reselecting and would actually be rotated that angle), I guess (as a noob non-coder 😁).

Also, sorry to hear that. 😕 I didn't want to be pushy or something. Wish you a good recovery!

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