Hi there,
Its possible to import a mecabricks scene into Blender, add the bevel on the edge with the plugin and export it to another 3D program like Softimage or Maya ??
Actually i'm exporting a dae file, but there are not bevel in the edge of the bricks, so for HD render i've to do it manually.
Thanks for replies guys !
Benjamin
You can export from Blender to any 3D software using common file formats like collada, obj, etc. Check which formats the target software can read and select one of them.
In most packages bevels can be faked at render time however it doesn't really work for close up.
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