Free Add-on for Blender
Scrubs a commencé cette discussion dans Model Export and Render
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Mecabricks Add-on for Blender

About this thread
You will find in this section everything needed to easily make photorealistic renderings of Mecabricks models with Blender.

Software and files needed
Blender
Blender Add-on by Mecabricks
• Environment images [e.g. zbyg Packs]

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653 réponses · Page 30 sur 33
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@gha770 Even if you had the add-on it would not work. Model exported from Mecabricks are not compatible anymore with what the add-on can load.

@scrubs sooo for 2.79 i dont need the add-on ???

can i just download the model and just import it?????

so if we can just import it sooo in what file should i export it (can't wait that you cant do nothing 2.79)

If you can't upgrade your Blender version to be compatible with the Mecabricks add-on, you can export to Collada (.dae). That should still import into Blender.

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@gha770 this is a forum not a chat room. You can edit your post to add more information if needed.

how do you change the color

HEY CAN SOMEONE PLZZ TELL ME IM USING BLENDER V2,76 BECAUSE OF MY PC SPECS SO HOW DO I DOWNLOAD MECABRICKS LITE FOR THAT VERSION

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I explained a few posts above that even if you had the addon, it would not work. Mecabricks is not compatible with the old version of the addon for Blender 2.79.

Hi i am wondering how to get my render back working i checked the other post none of the methods would fix it do respond and tell me how to fix that thank you if your reading this

Hello Scrubs, I just wanted to ask something. Is it possible to make a render exactly like The LEGO Group does for their product images. I mean to make it look like a LEGO Group render. Do you need some special settings or the Advanced add-on?

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LEGO product renders do not aim at being realistic, they aim at being pretty and appealing to customers. Lighting, colour grading, compositing play a big part in the final result as well.

Aha. Thanks for the reply Scrubs. I will try to find out more about LEGO product images.

I can't put zmbx file in blender. I have the latest version of blender and if I tried to put zmbx file on blender, it didn't worked. So I looked at the shop again in the add on section and found out I have to download zip, but I didn't. How can I re-download this zip?

+Oh, never mind. I found out how

hey so I'm trying to render something in blender but I can't search for denoise, plz help, thanks!

Why does the Blender Lite add-on not support Blender version 2.79?

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Because Blender 2.79 is outdated and doesn't support lots of the nodes used for the shaders.

@Scrubs
I was wondering if there could be a way to make the lego bricks in blender more to scale in blender, as the scale is huge and DoF doesn't work very well, as it is limited by the f-stop value? I know that scaling the model messes the materials up, but the only other solution I could think of would be to make a single material with each colour and individually applying it to each brick.

Also is it possible to make the colours of each bricks just one material, rather than creating a new material for every different brick in a different colour? I wouldn't mind if there were other materials in the case of a sticker or printed parts, but it just makes it super inconvenient to apply custom materials (such as custom surface imperfections or other modifications) without using the advanced add-on (which I guess is the reason why you haven't done this already)

This would be really helpful, thanks for your time. 😃

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@TheGecko7 Scale has been discussed in the Advanced Add-on topic. Bottom line is that Blender is still buggy when it comes to units and something other than meters. It looks like it doesn't apply the factor set in the unit section to anything else other than dimensions in the viewport. This is incorrect. Other 3D packages do it properly.

Materials are per colour per part shape, not just per colour. No way around that otherwise you loose the whole benefit of the detailed Mecabricks materials. A 1x1 brick cannot have the same shader as a 2X2 Slope brick even if both yellow. Surface finish may be different e.g. grainy slope and in the case of the advanced add-on the baked bevel maps, bump maps for mould lines, masks, etc. are not the same.

@Scrubs
Thanks for the explanation!

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