## Global
Ctrl + S - Save
Ctrl + Z - Undo
Ctrl + Y - Redo
## Viewport and Graph Panel
A - Select all / Deselect all
B - Start box select tool. Elements in the box will be added to the selection. Press shift to remove them
C - Take viewport screenshot
D - Clone selection
E - Show/Hide empty panel
F - Flexible Part Tool (only active for flexible parts like rubber band, flex tube, etc.)
H - Hide selection
ALT + H - Show everything
I - Invert selection
J - Group selection
Alt + J - Ungroup selection
L - Show/Hide lamp panel
M - Toggle between translation and rotation gizmo
P - Select pivot point
Q - Toggle between small, medium and large transformation grid
R + (X or Y or Z) + numerical value - Rotation along selected axis in the global or local space
S - Select snap point
T + (X or Y or Z) + numerical value - Translation along selected axis in the global or local space
V - Toggle between Global and Local Space
W - Display selection tools
Z - Toggle between shaded, shaded with edges and wireframe mode
CTRL + Left Click - Add or remove element to or from the selection
NUMPAD 8 or 2 - Translate along Z axis
NUMPAD 4 or 6 - Translate along X axis
Page Up or Page Down - Translate along Y axis
← or → - Rotate selection 45° along Y axis
↑ or ↓ - Rotate selection 45° along X axis
Home or End - Rotate selection 45° along Z axis (keys next to page up and page down keys on an apple keyboard)
Esc - Deactivate selected tool / Cancel rotation or translation
Ctrl + Click - Add or remove a part/group to the selection
Numpad 5 - Toggle between Perspective and Orthographic projection
Numpad 9 - Toggle between Turntable and Trackball orbit style
Numpad 0 - Reset the position of the camera
Ctrl + Numpad 3 - Left view
Numpad 3 - Right view
Ctrl + Numpad 1 - Back view
Numpad 1 - Front view
Ctrl + Numpad 7 - Bottom view
Numpad 7 - Top view
Numpad . - Center selection or scene
Space - Change camera orientation
Del or Bak - Delete selection
B - Box select: add to selection
B + Ctrl - Box select: remove from selection
I - Inverse selection
A - Select all / Deselect all
Click + Ctrl - Add / Remove Anchor point to / from selection
E - Extrude first or last anchor points
D - Divide curve joining two anchor points
DEL or BAK - Delete anchor points
S - Snap anchor point or solid part selected
## Animation Editor
A - Select all nodes
B - Start box select
Ctrl + C - Copy selected nodes
D - Duplicate selected nodes
G - Move selected nodes
I - Invert node selection
Ctrl + V - Paste nodes previously copied
Numpad . - Center selection
Numpad 0 - Reset diagram position
Numpad 1 - Reset diagram zoom
Del or Bak - Delete selected nodes
@ModiBricks: Change the zoom of the browser until you see the color palette. You may want to refresh the page multiple times.
@criswin7: Clarify by "part size". All of the parts are measured in millimeters. Is there a brick you want the dimensions of?
@darthelmo: Select the brick you want to recolor, and then click on the new color you want to color the brick.
So i was working on a model today and my gui with the colouring and changing the height of a figure and stuff dissapeared, how do i fix this?
how can i add multiple object to a group ?
hope got reply soon
To select multiple objects:
To group selected objects:
como encuentro las piezas
en la fila de buscar
How do I merge a bunch of pieces, into 1 whole piece?
You can't
How do I combine a bunch of parts, into 1 whole piece?
Sorry. Accidentaly posted multiple comments
Again, you can’t
Alright, well thanks for the reply.
Hi Slenderkillerzz-
Cakery is right.. you can't make new part out of multiple parts... however there is a way for those parts to act like they're stuck together if it helps.
Start by grouping the parts It's the icon that looks like a folder with an arrow pointing in or use keyboard shortcut J. Then click on the lock icon in the Graph tab for that group. Now when you click on one of these parts, they will all be selected and move together. Again, this doesn't merge the parts together to make one part, but they do stay together.
Allright, thanks.
Can we scale objects?
Nope... scaling is not possible in Mecabricks.
hello mecabricks i need to figure out how to shrink/grow objects, I just can't figure out how
This is not possible in the Mecabricks workshop.
Hello, can you go on a set you made and get into a menu to buy the bricks you need?
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