So this is for my Meca-Knights thing. Only join if you are a LEADER. That means the following people
Custom_Parts
FireBlade28
General_Veers
NINJACATZ
LegoMaster707_2187
NOBODY ELSE JOIN. If you want to join one of the Armies, click that link. Some rules.
This is for the Leaders, not anyone else
Be kind, no swearing, I mean it is a war, but we can be civilized
Try to keep it Knight related, I mean you can talk about other stuff a little but try and keep it on the Meca-Knights
FYI, You guys should probably make forums for your individual army. If people do, don’t look at them. That is THEIR team’s business not yours. I mean I guess spies are allowed but we should make some rules about things like that.
Yes indeed! Maybe this role can pass from one player to another, every few turns for example, so that it is not too much work for one guy in particular 😄
Yeah! Our boards are gonna get HUGE.
you should be able to trade villages for gold
every village should bring something special
like one gives you wood
another could give you food
ect.
and lets say that every person on your team in Meca bricks is a Nobel and govern some land and troops
Yeah, they each have a troop I think is what the rules said, Veers? Also good idea with the cities.
the board wold probably make our devices crash
Yeah, that might be a problem. My iPad can only take so much. But we can try.
or everyone could have a separate part of the board
Yeah, that might get kind of confusing though. IDK, it might work.
Y’all just went ben wyatt cones of dunshire and i got freaked out by the three pages of that 😂
Man, I joined this forum late 😓 so far what you guy have discussed sounds pretty darn good 👍
@Veers, those rules sound good, (I'm probably going to repeat myself, be warned) for the first few weeks I think we should be able to set up lands and defenses for instance, at the start you can have 2 actions per day you don't spend any gold then once we all reach a certain point we switch to gold
lets keep the board micro scale
Yeah, it will be micro.
👍 for sure, if you want to make a story it'll be minifig scale 😉
food+gold can be traded in for men, food feds your army if you don't have enough food you lose men.
wood builds weak walls, catapults, bridges ,villages
iron upgrades infantry to heavy infantry it can make the strongest walls and bridges
stone builds the 2nd best walls, and castles, and monuments
lets say -archers can shoot from two spaces but they are weak
-one heavy infantry is equivalent to 2 infantry
-catapults need at least one infantry to control it the catapult can only destroy cities, walls, Calvary from 3 spaces away but infantry are immune and cannot die of a catapult
ok now rules on villages
lets say to build a village you need 4 wood 1 stone 1 gold
when you discover a new land without a village you put your custom flag there but you do not produce on it until you build a village on it
1 village produces 1 resource at a time 2 produces 2 at a time ect
Example say your village is in a forest and you have 2 in the same forest and you produce on that square you would get two wood
you can produce once per turn on 2 squares (maybe 3 it depends)
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