Mecabricks to Unity
Vally20001 started this discussion in Help and Tips

Hy,
Is there a possible way to export a model with all textures and shader to Unity?

Please help!

1 reply · Page 1 of 1

I have a solution!

Export the model from Mecabricks as a .dae model. Then import it into Blender, set render mode to cycles and export it as a .fbx. Important: Enable Apply Transform!
Now go into unity and import the fbx. Now select the model and click on Extract Materials in Material. Choose a path for the Materials and click save.

Now the model is ready!

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