Decoration textures for official and custom parts
Scrubs started this discussion in Parts and Decorations Design
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A new part system is currently being implemented in Mecabricks and the public section of the specification related to decoration is being described below.

The previous revision presented in this thread is now obsolete and shall not be used anymore unless you are a decoration admin in which case both versions shall be uploaded during the transition period.

Color Textures

This texture type is compulsory. It shall only include the printed areas as well as the stickers. The background shall be fully transparent as the base material(s) (e.g. solid, speckle, metal, etc.) can be set independently in the workshop using the material selector.

The transparent areas of stickers printed on a transparent base is ignored on this texture.

Only colour values from the Mecabricks colour chart shall be used for a full support on all Mecabricks applications.

https://www.mecabricks.com/docs/forum/textures/colour.png

Data Textures

This texture is required for stickers or if the printed areas include metal inks.

This is a non-colour image texture. Data contained in the 3 channels is:

Red: Metal ink for printed areas or for stickers (Materials 334, 335, 336, 337, 344 and 345)
Green: Chrome ink for stickers
Blue: Sticker shape

https://www.mecabricks.com/docs/forum/textures/data1.png

https://www.mecabricks.com/docs/forum/textures/data2.png

https://www.mecabricks.com/docs/forum/textures/data3.png

File size optimisation

Color and Data textures can be optimised in order to reduce the file size. You shall save your textures as PNG-8 (8bits per pixel - 256 colours). It will often divide the size by two.

Some software like Affinity Designer struggle with PNG-8 and transparency so make sure that your software handles this format properly first.

Tinypng does a very good job.

https://www.mecabricks.com/docs/forum/textures/optimisation.jpg

More…
100 replies · Page 5 of 5

oops sorry i didnt know it would create a new section im a bit new to this

@LoganLin, you have to use a graphics software to create your texture file. It can't be done in Mecabricks, you only upload your texture in mecabircks. I suggest Inkscape or Gimp which are for free, or Adobe Photoshop or Illustrator to create texture files.

Does Sketchpad count as a graphic software?

Edit: It is.

How do you apply your custom decorations into blender 2.9?

What are you trying to apply the decoration to?

Edit:
@saucey_ ,
You can do this by exporting a decorated figure, and then once it is imported into Blender, select your piece and go to "shader editer" and simply replace the original decorations with your own.

Hips, Legs, and Head

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@saucey_ This thread is for custom decorations inside mecabricks not Blender.

Cool to discover that the old data texture system still works in a small aspect. So white values can be used to make prints chrome.

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Chrome ink (which doesn’t exist in real life) would be green (00ff00). If you do white (ffffff) it will be a chrome sticker. If I remember my code, green is lower in the stack and will take over the red value.

Does anyone have a copy of the colour chart? The link in the original post isn't working for me (http://www.mecabricks.com/docs/colour_chart.pdf)

Give it another shot... it looks like it's back up now.

Still not working. Although I properly read the error message Chrome was giving this time:

"This page isn’t working
www.mecabricks.com redirected you too many times.
Try clearing your cookies.
ERR_TOO_MANY_REDIRECTS"

So I tried it in another browser and I've got it now.

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I’ll try to put it somewhere else. The company hosting Mecabricks is over filtering queries to MB and half of the time the filter rejects the query. Unfortunately we gonna have to live with them for a bit longer until I complete the redesign and I get ride of these guys.

Cool, no worries.

Hello
I am looking for parts which are already existing in the library but which are impossible to edit (3D data not available)
How to do (to put stickers)

Me pueden ayudar en como es la referencia de la Tommy Gun

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@zod90 You cannot do it directly in Mecabricks until the part is updated. For rendering, your only option is to unwrap it in your 3D package.

@Scrubs, @TwinkyStudios Request Marvel´s C.M.F Prints, And Molded Parts: Sylvie´s And Wanda´s Hair, Falcon´s And T'challa´s Hair And Upper Cape.
Greetings!
-Twink

Hello,
There exists a forum for missing decorations and another one for making custom decorations. Scrubs is currently not interested in creating custom prints, but you may ask another user to do so.
What's with the capitalization?
Thanks,
Cakery

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