How do I fix weird lighting artifacts when rendering scenes in the Workshop?
erpineapple started this discussion in General Discussion

Hey everyone,

I’ve been experimenting with some custom scenes in the Mecabricks Workshop and ran into an issue that I can’t figure out. When I add multiple light sources (like spotlights or area lights) and render the scene using the advanced renderer, I get these strange lighting artifacts—like unexpected shadows or glowing patches on certain bricks, especially transparent ones.

Has anyone else experienced this? Is it a bug in the renderer, or am I doing something wrong with the light settings?
Would love to hear your tips or if there’s a workaround for cleaner renders when using complex lighting setups.

Thanks in advance!
—Mark ragdoll hit

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