Another problems with UV
X0l started this discussion in Help and Tips

I made face for Uv2 and uploaded on site a chosen Uv2 but it not working(

14 replies · Page 1 of 1

Can you make a model with that part and then make it public? I'll take a look for you if you can do that.

I can't do it now i will make and post it later

Mecabricks has a number of head options because LEGO has changed the molds through the years:

https://live.staticflickr.com/65535/50997057699_71cfb13a73_o.png

Your head is on 3626b, the blocked open stud... in Mecabricks it is just plain 3626. On this head, the stacked faces go to UV3. If you switch it to 3626v2 (the current mold) then you will need UV2.

A tip is to look at the Textures window in the bottom right of the sidebar when you do your uploads... this will show how your uploaded image lines up with your chosen UV map.

idk it's just not working

what number uv map are you using for that part?

3626

Uv3

Did you select uv3 in the dropdown above where you upload the image?

https://live.staticflickr.com/65535/51911250782_e56efdff56_o.png

Umm no(

Does that fix the problem?

Omg yes! Tysm!

Wonderful! Hopefully you can fix the issue with the legs as well now. I'm glad you're on track... have fun building!

Thx

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