Hello
I' have some studios ready for blender scene and when i want to scale down mecabrick imported objects to adapt then to my studio (whithout changing everytime scene scale, camera clipping, lights ....) the sss render fail.
I have already put blender in millimeters.
Where can i find sss setup or can i disable it for all the shaders in the imported objects ?
You can setup fingerprint, dents, ... level with blender plugin so it can be possible to setup sss scale globaly no ?
Thanks
Materials from add-on are not meant to work with scaled parts. However if you wish to try, you can change the scale value in the value node at the root of each Material. It shall propagate to all parameters that need to be scaled (not just SSS but a lot more). However it is not 100% guaranteed and tested.
It might be better supported in a next release of the advanced add-on with a slider to update all materials at once.
Thanks for the answer
I've already try, but for the moment with a scene with 100 materials at least there no hope !
I'm waiting for a next release
Thanks
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