rotating peices around their center explained SIMPLY and not by the neil guy cause he takes to long
BrickMasterB06 started this discussion in Animation Editor

i wanna make animations of cars but making animations is like trying to do calculus in your head. someone help me out. i just need to know how to spin a lego wheel as simply as posible. thanks

6 replies · Page 1 of 1

[url]https://www.youtube.com/watch?v=byi1oGsVTAA&list😛LJSCK4DjIWhk-JIGOIJKLUB1bGXfDBgzZ&index=10[/url]

This is for Blender animation nodes, with a comprehensive playlist. You'll have to do a little bit of translating between the Blender nodes and the Mecabricks nodes, because there are more options in Blender. But the basic concepts are the same.

i need one in mecabricks. i cant do translating,

Did you try watching the video? This one is fairly straight forward. He speaks faster than Neil, who laid it out for you in Mecabricks.

i did. im gonna rewatch though.

I think the biggest difference is when you eyedropper an object... the Blender way is to select an object and then click the eyedropper, where in Mecabricks it's the other way around. Click the eyedropper and then click the part you want to select.

I think it would be easiest to use a frame node, animate vector node, transformations output node, and a viewer node. Its a simple way, and you can easily expand on it.

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