Spline Empty for Animation
FinnRoberts started this discussion in Suggestions and Ideas

Hi there!
To allow for simplified animation, etc:

Starting with the existing spline controls for flexible parts. Assuming that creates a parametric curve, a node that selects the position vector based on keyframe could be added. Time falloff could also be included just by adding control over a time equation. I assume the existing splines have normal vectors behind the scenes so those could be included as a separate output as well to help with camera orientation.

Thank you!

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