Blender import issue
gthreepwood1001 started this discussion in Bug Reporting

Hi,

I´m encountering some strange issue when I´m importing an object into blender. Each brick from the sharing the same from has its own shader in blender though the color is the same. Shouldn´t be there only one shader per color? When I want to modifiy the color in blender I have to select every group of forms individually. This can be very timeconsuming when your model has a lot of parts. Is there any solution?

Thx in advance - cheerz

2 replies · Page 1 of 1
Avatar of Scrubs
Administrator

Shaders are per configuration (brick shape). The difference is not just the colour. Elements may have different roughness, special bump maps for details, etc. There is no uber shader anymore, each one is built and optimized for a brick type.

ah ok, this makes sense. Thx for the quick reply.

Have a great day, cheerz

Advertising
2 participants
Avatar of gthreepwood1001
Avatar of Scrubs

LEGO, the LEGO logo, the Minifigure, and the Brick and Knob configurations are trademarks of the LEGO Group of Companies. ©2024 The LEGO Group.

Mecabricks, the Mecabricks logo and all content not covered by The LEGO Group's copyright is, unless otherwise stated, ©2011-2024 Mecabricks.