Camera angle changes when rendering
BrickBot2.1 started this discussion in Bug Reporting

If I want to change the camera angle for another render after I do the first render, I can't because as soon as I go to the render screen it changes the camera angle to what the first render was. I have found a way to work around this, by moving the whole model to fit the angle, but it's very tiring and frustrating to have to do that for each render.
I know you may be busy, but if you have time could you please fix this, and other than that keep up the good work!

2 replies · Page 1 of 1
Avatar of Scrubs
Administrator

That is why you have this option -
https://i.imgur.com/qHoZEbN.png

The first time you enter the render mode the viewport camera is used to initialise the render camera. After this first initialisation, you need to enter the render camera view and lock the render camera to the viewport camera. When you are happy with the view untick the checkbox to save it.

The render camera is not currently represented by a 3D object in the viewport but it will be the case in the future.

Okay, thanks Scrubs! 😃

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