Hi,
I used the old method of rendering in Blender and I discovered the Mecabricks import function.
I have strange results in Blender now. Just adding en HDRI environment texture and I get this rough, grainy render (Cycles).
https://drive.google.com/file/d/1574YYGGIzFg1difgVrlqz3FxY3_SQn5X/view?usp=sharing
What did I miss? Any idea?
Thanks
It looks like the imported objects are way too big. My first lead.
Did you use the Mecabricks add-on and template provided with it?
How many samples did you use?
Scale is 1 blender unit = 1mm.
I imported the model with the Mecabricks addon but I think I did not use the template. I have to check this part.
Merci !
Make sure you activate the denoiser too. (Most important one). De rien 😉
Ah oui non mais d'accord, le template change tout. Merci !
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