Hey! Can someone help me subdivide these edges? Many parts are easily subdivided, but there are some that get all jacked up. My goal is to make renders that are as realistic as possible, so subdivision is a must. Any help is greatly appreciated!
Here are some images of what I mean!
https://flic.kr/p/YehKym
https://flic.kr/p/YehKVU
https://flic.kr/p/YehLaw
Mecabricks, YEAH!
You need to mark the diagonal edges in the bottom face with a crease value of 1.
Just what I needed, thank you so much!
Sorry, just remembered I've dealt with a similar issue with subdividing intricate pieces such as hair. Any tips on how to get the best quality hair model? When I've tried it, it turns out super marshmallowy and too round where edges should be.
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