Hi guys, now that we have multiple material types in the Workshop, would it be possible to take off the transparent part of a decal and add in that missing colour in the Workshop? That way (if possible) it would get rid of the solid "Transparent" decals in Blender, so you don't need to set up the nodes manually afterwards.
The only problem I'm thinking of about is that right now it requires the different colours to tell what type of material it is. But I'm not entirely sure that's correct. And if you don't want to do that Scrubs, you don't have to. It's just a suggestion. 😃
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