MecaBricks Workshop - A Primer for First Time Users
djm started this discussion in Help and Tips

I'm a first-time user of MecaBricks. I've been using both LDD and MLCad up to this point. As a consequence, I started using MecaBricks with a LDD/MLCad mindset. That mindset needed re-tuning. It is possible that other new users will have a similar mindset when they first use MecaBricks. I have put together a short primer (see below) for new users to get them going with using MecaBricks. It's purpose is to get people interested in using MecaBricks so is consciously not an extensive "how-to" guide. The primer begins after this paragraph.

This primer provides a brief introduction on how to use the MecaBricks Workshop. It is a simple "how to get started" guide. As such, it describes only a small amount of the MecaBrick workshop's capabilities - enough to whet your appetite and want to come back for more. The primer is presented as a sequence of 10 steps, with each step assuming the previous step has been undertaken. Each step is formed by some descriptive text and one or more screenshots.If you are used to using either Lego Digital Designer (LDD) or Mike's LEGO CAD (MLCAD) to design your model, note that a slight mindset shift will be required when using MecaBricks. It's not a big difference but it may be enough to have you scratching your head to begin with. Attention will be drawn to the difference at an appropriate point in the primer.

The MecaBricks workshop can be trialed without the need to create an account. This primer assumes that you have you browser opened and are already in the MecaBricks workshop. If you aren't, please navigate to [url]http://www.mecabricks.com/en/workshop[/url]. So without further ado, here are the 10 steps that make up the primer for first time users.

1) Pick a colour
http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/01_choose_colour.jpg
Figure 1 - Pick a Colour
The lower part of your browser window is where you select the part that you want to add. There is a pop-up list which categorizes the parts. When you pick a category, the list of available parts will change to reflect the chosen category.

Begin by picking the colour that you want the part to be, Click on a colour in the bottom right hand side of the window (see Figure 1). Note that if a part is selected when you choose a colour, the colour of the selected part will change. When you are looking to add a part which is different to the colour shown on the colour palette, ensure that no part is selected prior to selecting the colour.

2) Add a Part
http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/02_loading_brick.jpg
Figure 2 - Part Loading
Use the forward and backward icons on each end of the list of part images to view the parts available within the selected category. When you see the part you want, click on it. You may see a "progress" indicator displayed while the part loads (see Figure 2).

3) Part Placed at the Origin
http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/03_placed_brick.jpg
Figure 3 - Part placed
The first part will be placed at the origin (X, Y and Z co-ordinate of 0, 0, 0). Notice the three differently coloured arrows near the brick. Each part will have one of these and it will be displayed when the part is selected. The red arrow points along the part's X axis, the green arrow points along the part's Y axis and the blue arrow points along the part's Z axis. You will see the impact rotating a piece has on these arrows in step 9. It is also worth noting that in the bottom left hand corner is a similar (but smaller) red, green and blue axis indicator. These are used to indicate the current orientation of the view of the model being built. When you rotate the view, this indicator will rotate correspondingly.

4) Moving a Part
http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/04_move_brick.jpg
Figure 4 - Moving a Part
LDD/MLCAD mindset shift. The way a part is moved in the MecaBricks workshop is different to that for LDD and MLCAD. You move a brick by moving the mouse onto the axis for the direction which you want to move the brick (see figure 4). The arrow will change colour to yellow. Click and hold the left mouse button down and drag the part in the direction which you want it to move.

5) Select the Next "Target" Point
http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/05_select_target_point.jpg
Figure 5 - Select First Target Point
The currently selected brick is drawn in red. When you move the mouse over the selected brick, it will turn blue and display some orange points. One use for these points is to determine where the next part will be added. When you position the mouse over one of the points, the point will turn green. Clicking the left mouse button will "lock in" the point as the target point.

6) Add the Second Part
http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/06_add_secind_brick.jpg
Figure 6 - Add Second Part

Pick the next part to be added by selecting an appropriate part category, scrolling to the desired part and clicking on the desired part. The part will be added to the model using the target point of the currently selected part. If a part on the model is not selected when the new part is picked, the new part will be added at the model's origin (0, 0, 0).

7) Select the Next "Target" Point
http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/07_select_second_target_point.jpg
Figure 7 - Select Second Target Point
Just as with step 5), a target point is selected on the newly added part. Notice that a target point has an X, Y, Z orientation, just like a part has. The axis orientation for a target point may differ from that for the part (see Figure 7).

😎 Add the Third Part
http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/08_add_third_part.jpg
Figure 8 - Add Third Part
Pick the next part to be added by selecting an appropriate part category, scrolling to the desired part and clicking on the desired part. The part will be added to the model using the target point of the currently selected part (see Figure 8 ).

9) Rotate the Part
http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/09_rotate_part_45.jpg
Figure 9a - Part Rotation #1
Having placed a part, the arrow keys can be used to quickly rotate the part by 45 degrees along different axes. Pressing the right arrow key once will rotate the part clockwise around the Y axis (see figure 9a) (assuming the viewpoint for the rotation is looking towards the part's axes origin).

http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/09_rotate_part_90.jpg
Figure 9b - Part Rotation #2
Pressing the right arrow key a second time will rotate the part clockwise another 45 degrees around the Y axis (see figure 9b).

The key combinations to rotate a part around an axis are;
Left arrow - Anti-clockwise rotation around the Y axis
Right arrow - Clockwise rotation around the Y axis
Up arrow - Anti-clockwise rotation around the X axis
Right arrow - Clockwise rotation around the X axis

10) "Show Me The Edges"
http://bricksafe.com/files/djm/MecaBricks%20New%20User%20Primer/10_edges_and_view_rotate.jpg
Figure 10 - "Show Me The Edges"
It is possible to change the way in which parts are displayed. For example, edges can be added to the model (see Figure 10), which you may find will make it easier to see individual parts.

Conclusion
The MecaBricks workshop is a powerful CAD tool for LEGO. This primer has touched on a few of its capabilities. You are encouraged to explore and experiment further to discover more about it.

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373 replies · Page 6 of 19
Avatar of Scrubs
Administrator

You can currently make 10 free renders over a rolling period of 24 hours. As soon as the first render has been made more than 24 hours ago, a new slot is unlocked. It has been discussed before but remember that free renders are actually only free for you, not for me. I designed, bought and built the hardware and I am paying for the power and to maintain the system. See the post from @Sealund at the end of this thread.

Mecabricks comes from Mechanics and Bricks. However I didn't like the "H" in Mechabricks and as in french (my mother tongue) it is spelt "mécanique", I decided that Mecabricks was the one.

Thank you, Mr. Scrubs, not only for answering my questions, but for also paying for the renders. I had no idea that they still costed money, to me or you, because they were free. My first thought was, "The program is payed for, and the renders are free. It's simple!" I certainly underestimate that, and I do apologize for that.

Your little story about the Mecabricks name is really cool! It reminds me of a YouTuber, Ceave Gaming, who lives in Austria. His name, translated from his language, is "Steve," and so, he wanted to find an over-fancified way of saying it.

I just have two more questions. Forgive me for the constant questions! First, if I use less than ten free renders for my free trial in one day, do I still have to wait for twenty four hours? Secondly, if I end up not downloading a render and exit out of it, can it still be accessed later on? Once again, have a wonderful day and take care! Regards, Joseph. 11/7/2019

Avatar of Scrubs
Administrator

No problem for your questions. I am sure that other new users will be interested in the answers.

No, as long as you didn't do 10 renders in the last 24 hours, you can click the render button. The code basically checks how many renders you made in the last 24 hours and if it is less than 10 then it is ok.

Rendering doesn't happen on your computer. The data is sent to New Zealand on my servers to be rendered. Therefore, you can close Mecabricks as soon as the data has been uploaded and come back later to check the result. Your projects are located in the "Projects" tab. However, for free renders, they are only kept available on my servers for a period of 3 days. After that they will be deleted. Renders that you would pay for are kept indefinitely.

Here is a photo of my render system

https://pbs.twimg.com/media/D862gSmVsAEwfOQ.jpg

All I have to say this time is thank you! It's really amazing how Mecabricks works. The work is so complex, yet it works sufficiently and swiftly. Also, thank you for the image of your render system. Gosh! I thought it was just a program built into a computer. Nope! It's something completely different. With every comment I make to you, I am appreciating what you've done even more. Thank you for making this technology easily availible and safe to use for LEGO enthusiasts like us! Have a wonderful day, sir, and take care. 😃

Avatar of Scrubs
Administrator

You are welcome. Have fun on Mecabricks 😉

Hello again, Mr. Scrubs! Long time, no talk to. 😃 I actually meant to ask you this question sooner, but whenever I'm asking a boatload full of questions, I tend to forget the ones I really want to ask. When I first started using Mecabricks, I was impressed with the selection of bricks that were there to build 3D models. Even stickered pieces were present, and I could implement many more aesthetic elements in my LEGO models! However, I have noticed that a couple elements are not present. So far, I've only noticed that the 90201 Cowcatcher and the 4509 Roof Tile (6x6) are not in the inventory. Politely, I ask why this is. Perhaps the pieces were built into the Mecabricks program, but the files that contain the 3D models for them got corrupted. (As you can probably tell, I am merely semi-experienced with programing and technology.) Do forgive me for my constant question-asking! Have a wonderful day, sir, and take care. Regards, Joseph cheeseinthepie. 11/8/2019

Hi joe, I think I can answer this question. The majority of pieces on mecabricks has been modeled by scrubs himself, and seeing that there are many pieces in the world of LEGO, scrubs cannot make all of the pieces at one time. They are also time consuming to make, and extremely complicated to model. There is also a section in the forum that is specifically for reporting missing pieces. Hope this helped you, enjoy mecabricks!

Weird question but, what if i think a duplo piece will complete my build?

Avatar of Scrubs
Administrator

@SamW I didn't model any Duplo parts yet.

Oh, ok. thanks anyways

Oh also, is there a photo, mosaic function?

Avatar of Scrubs
Administrator

Yes the mosaic tool in the toolbar on the left hand side of the workshop.

Hi Scrubs!
I've been here for a while now and I was wondering when will the rest of the Bionicle esc parts will come. I am a big fan of the Bionicle parts. So when do you think we could have the body of them, feet, more ball/cup bits, etc. but please take your time.

I don't have a browser window.

Hello there !
Sorry but I have an issue, surely something very simple to fix but I am stuck...
I have lost the menus on the right part of the Workshop : options to move objects, to change colors, etc... The right part is now totally black and I do not find how to get the menus back !
Could you please help me ?

EDIT : sorry I found the solution, it seems like it was a problem with the level of zoom...

Long live Mecabricks !

what is the instructions ?

how do you change the design and color of a minifig part?

how do you custom-make a minifigure?

Sorry Scrubs, but is there a way to move or rotate groups of blocks on a hinge? I'm trying to make a dinosaur but the shape of bricks is not right so i tried a hinge, but i can't find a way to move multiple pieces at once. Thank You!

Avatar of Scrubs
Administrator

Check this video available in the help section of the workshop:
[youtube]AsDczg1pOFc[/youtube]

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